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Unreal Engine 4.22 update: support added for Microsoft’s DirectX Raytracing (DXR)

posted in Packt
Published February 15, 2019 Imported
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On 12th February, Epic Games released a preview build of Unreal Engine 4.22, and a major upgrade among numerous other features and fixes is the support for real-time ray tracing and path tracing. The new build will extend its preliminary support for Microsoft’s DirectX Ray-tracing (DXR) extensions to the DirectX 12 API. Developers can now […]

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