Does anybody have any work experience in programming custom applications for companies, if so whats your income like. A friend that programs professionally for my local nuclear power plant building custom apps gets a 6 digit income! Is there more money in programming business related apps, then entertainment. Hehehe crap i may drop game programming and pursue COM and MFC if the incomes are below the 50,000 mark.
ECKILLER
Game programmer's income?
Hmmm... I think I''d like the guy programming apps at the local nuclear power plant to be very happy with his salary and job ![](smile.gif)
Given the target market for games vs the target market for business apps, it is pretty evident why business developers have a higher median income than game devs. I doubt this will change. (Unless the target market for games suddenly switches from the young gamer crowd to the fortune 500 crowd)
Also, I think it is probably fairly easy to recruit young and energetic talent into the game programming at less than market rates.
To respond to a previous thread in the conversation: Don''t sell business devs short. Its not all gui''s and forms out there. There are some extremely talented people in this field tackling problems which are probably more intractable than those faced by even the trickiest parts of a 3d engine internals (for example)... I highly suspect that the skill and knowledge of developers is pretty much in equivelant, per capita, in both lines of work.
Notwen
![](smile.gif)
Given the target market for games vs the target market for business apps, it is pretty evident why business developers have a higher median income than game devs. I doubt this will change. (Unless the target market for games suddenly switches from the young gamer crowd to the fortune 500 crowd)
Also, I think it is probably fairly easy to recruit young and energetic talent into the game programming at less than market rates.
To respond to a previous thread in the conversation: Don''t sell business devs short. Its not all gui''s and forms out there. There are some extremely talented people in this field tackling problems which are probably more intractable than those faced by even the trickiest parts of a 3d engine internals (for example)... I highly suspect that the skill and knowledge of developers is pretty much in equivelant, per capita, in both lines of work.
Notwen
Notwenwww.xbox.com
I agree with your last point completely Notwen. As amazing as it may sound, not all programmers or computer scientist even like games. For me, this is almost unimaginable since I really was drawn into computers by games. Still, one of the smartest individuals I have ever met is actually working for some think tank in Texas. Odd...
![](smile.gif)
I work developing custom apps for a Point of Sale sompany in Australia and I earn just under 30k Australian. I have only been here for 10 months and I came here straight from University. It seems rather Low but I live in Adelaide which is one of the cheapest places to live in AUS. If I worked on the East-Coast (Sydney or Melbourne) I would earn close to 50k Australian with my little experience.
The small company I work for is great with great co-workers and work atmosphere, so I am happy to stay even though the salary seems a bit lower then some other places.
The small company I work for is great with great co-workers and work atmosphere, so I am happy to stay even though the salary seems a bit lower then some other places.
Yeah, that''s pretty much how it goes. What some people tend to forget is that it''s really how far the money you make goes, not just how much you make.
Hell, I make more than my parents, yet they live in a two story house with a pool, and I live in an apartment. Go figure. I don''t think I would have taken a job in the Bay if I could have avoided it, but the job itself was just too good to pass up. (There''s more than money, you know...)
Hell, I make more than my parents, yet they live in a two story house with a pool, and I live in an apartment. Go figure. I don''t think I would have taken a job in the Bay if I could have avoided it, but the job itself was just too good to pass up. (There''s more than money, you know...)
Let''s see....Salaries -
Starting in the Bay Area, the lowest I''ve heard of was 32K a year. This was entry level, no degree, no gaming or professional programming experience in the background. Rumour has it that Senior Programmers at EA start at 80K/yr, and if you''re arrogant, or they need someone with your skillset really badly, you can probably convince a company to bump that up some as well. Cost of living plays some in the amount, but by and large, you''d make more money working for a non-game company.
Bay Area Housing -
Housing here is expensive, hard to find, and a royal pain. There are ways around just being stranded. It is possible to make ends meet, even on junior programmer salary, but roommates are almost definitely required.
Size of companies -
A big sized company doesn''t alway mean good salary. I''ve worked for a small startup and made more money than a 300+ person well known company. Depending on the company, you can get stuck working somewhere w/ a mentality of "we have these great franchises which our the assets here, not our employees". If that''s the case, run away screaming fast. You''ll be over worked and underpaid, even for a game programmer.![](smile.gif)
Is it worth it? -
To some, yes. I know one guy that''s been a game programmer at a well established company for the past 15 years. He''s been offered to go do a start up at least twice (both of which became multi-million dollar companies) but continues where he''s at because he''s happy.
Some other alternatives:
If one particular portion of games interests you such as developing the 3D tools for level design or a graphics engine or whatever, you might be able to make better money and still be involved with games. Why not work for a company that makes a 3D modeler, or become one of those 2-man companies that sell DirectX wrappers and pre-made AI classes or whatever? Just another option to consider that might pay a bit better than the actual game company.
My 2 cents,
Nolan
Starting in the Bay Area, the lowest I''ve heard of was 32K a year. This was entry level, no degree, no gaming or professional programming experience in the background. Rumour has it that Senior Programmers at EA start at 80K/yr, and if you''re arrogant, or they need someone with your skillset really badly, you can probably convince a company to bump that up some as well. Cost of living plays some in the amount, but by and large, you''d make more money working for a non-game company.
Bay Area Housing -
Housing here is expensive, hard to find, and a royal pain. There are ways around just being stranded. It is possible to make ends meet, even on junior programmer salary, but roommates are almost definitely required.
Size of companies -
A big sized company doesn''t alway mean good salary. I''ve worked for a small startup and made more money than a 300+ person well known company. Depending on the company, you can get stuck working somewhere w/ a mentality of "we have these great franchises which our the assets here, not our employees". If that''s the case, run away screaming fast. You''ll be over worked and underpaid, even for a game programmer.
![](smile.gif)
Is it worth it? -
To some, yes. I know one guy that''s been a game programmer at a well established company for the past 15 years. He''s been offered to go do a start up at least twice (both of which became multi-million dollar companies) but continues where he''s at because he''s happy.
Some other alternatives:
If one particular portion of games interests you such as developing the 3D tools for level design or a graphics engine or whatever, you might be able to make better money and still be involved with games. Why not work for a company that makes a 3D modeler, or become one of those 2-man companies that sell DirectX wrappers and pre-made AI classes or whatever? Just another option to consider that might pay a bit better than the actual game company.
My 2 cents,
Nolan
January 27, 2000 07:04 AM
Great information!
Here''s another twist to the same questions:
Do game companies ever hire remotely? For example, as a business app developer, I''ve done work for companies all over the country. This wasn''t my full-time job (it was on top of it), but some of these projects have been long term (relatively speaking). Because of the speed of the internet and the modern tools that we have, it''s very easy to work remotely now. Do game companies ever consider this?
Man, would that solve the cost of living problems! But thinking about it, I''m sure it''s not a popular thing to do. From the sounds of it, why would they need to - they have a lot of people competing for the same jobs, they can pay less with less benefits, etc. Plus, with the complexity of developing games, I''m sure they would want you on-site, but it''s interesting to hear what people thing about this. Does anyone think that this may someday come about?
Also, what about all these (and previous posted) questions in the 2-4 year range? Since I just bought a house a couple years ago :-), it seems foolish to up ''n move before I''ve built some equity. What does everyone think about the game programming situation then? Will it be more/less beneficial for programmers to seek this out (not counting the happiness issue, because I definitely know I would be a lot happier programming games - since that''s what I''ve wanted to do from middle school on).
Thanks for everyone''s replies!
CNY
Here''s another twist to the same questions:
Do game companies ever hire remotely? For example, as a business app developer, I''ve done work for companies all over the country. This wasn''t my full-time job (it was on top of it), but some of these projects have been long term (relatively speaking). Because of the speed of the internet and the modern tools that we have, it''s very easy to work remotely now. Do game companies ever consider this?
Man, would that solve the cost of living problems! But thinking about it, I''m sure it''s not a popular thing to do. From the sounds of it, why would they need to - they have a lot of people competing for the same jobs, they can pay less with less benefits, etc. Plus, with the complexity of developing games, I''m sure they would want you on-site, but it''s interesting to hear what people thing about this. Does anyone think that this may someday come about?
Also, what about all these (and previous posted) questions in the 2-4 year range? Since I just bought a house a couple years ago :-), it seems foolish to up ''n move before I''ve built some equity. What does everyone think about the game programming situation then? Will it be more/less beneficial for programmers to seek this out (not counting the happiness issue, because I definitely know I would be a lot happier programming games - since that''s what I''ve wanted to do from middle school on).
Thanks for everyone''s replies!
CNY
January 27, 2000 08:06 AM
Im over in the UK doing a masters degree in computer graphics and virtual environments. Anyone know what kinds of salaries I might expect for respectable companies
Here''s my $.02:
Remote hiring: There''s been a couple of instances where companies have had people working on a game that weren''t at the company. Look at Unreal. They were all over the place.
Payrates: Based on my limited experience, game programmers make less than business app programmers at the entry to mid level range and I don''t think that''s going to change. If I had stayed in business programming I would probably be making about 10-15K more than I am now. I would be hating life though. Between the politics that always went on and the lack of a challenge I would have killed myself or someone else!
As it stands I make enough to support my family and have a little left over and I''m doing what I love so I can''t complain.
Anon: The 30-35K seems like a starting position salary here on the east coast. Senior level is probably around 60-80K, maybe a little more depending on company size.
Breakaway Games
Remote hiring: There''s been a couple of instances where companies have had people working on a game that weren''t at the company. Look at Unreal. They were all over the place.
Payrates: Based on my limited experience, game programmers make less than business app programmers at the entry to mid level range and I don''t think that''s going to change. If I had stayed in business programming I would probably be making about 10-15K more than I am now. I would be hating life though. Between the politics that always went on and the lack of a challenge I would have killed myself or someone else!
![](smile.gif)
Anon: The 30-35K seems like a starting position salary here on the east coast. Senior level is probably around 60-80K, maybe a little more depending on company size.
Breakaway Games
Former Microsoft XNA and Xbox MVP | Check out my blog for random ramblings on game development
January 27, 2000 09:01 AM
I guess here''s another question - I think I''m asking WAY too many :-D...
Where are most game programming jobs? East Coast, West Coast? Maybe I''m wrong, but on the West Coast a lot of them seem to be between LA and San Fransisco. But like I said, I may be wrong on that. Since I''m on the East Coast, where do the game programming jobs seem to be here? Or are they pretty spread out evenly?
Thanks again!
CNY
Where are most game programming jobs? East Coast, West Coast? Maybe I''m wrong, but on the West Coast a lot of them seem to be between LA and San Fransisco. But like I said, I may be wrong on that. Since I''m on the East Coast, where do the game programming jobs seem to be here? Or are they pretty spread out evenly?
Thanks again!
CNY
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