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correct modeling for game developement (poly count)

Started by September 21, 2016 05:16 AM
19 comments, last by Scouting Ninja 7 years, 11 months ago

Isn't "best art software" a pretty subjective quality? I wouldn't call a difference in opinions to be a lie

True maybe it was a bit harsh, however the gap between 3ds Max and any other software is so large at the moment that not recognizing it is just denial.

Also I am a bit mad at Maya, there was a brief moment in it's peak that it rivaled Max, now it's just slipping.

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