Hi,
I'm currently considering art options for a project and am hoping to use a mix of skin deformation and skeleton-based animation.
The problem is I'm hoping to achieve that for a 'top-down' type of game (think early Final Fantasy or Zelda games).
I've seen Spine, and what it can do, but everything I see about it seems to work only for side-view perspectives and I have yet to see anything credible achieved from a more top-down perspective, or at least, leveraging the up/down directions.
Has anyone made or seen something like that?