Hello everybody! Has anybody here read the book "Learning Game AI Programming with Lua"? I'm interested in Game AI Programming, and I found this book an excellent guidance. But it seems that I can do nothing at all for now (maybe except that I successfully created a VS 2012 solution file), because when I tried to build the first project, chapter_1_introduction, I got tons of error messages. Since the errors are really too many, it's not practical to paste them here; however, if it can really help solve the problem, I copied the first few lines here:
1>d:\books\gamaicode\1336os_code\src\freetype\src\autofit\afcjk.c(1939): error C2220: warning treated as error - no 'object' file generated1>d:\books\gamaicode\1336os_code\src\freetype\src\autofit\afcjk.c(1939): warning C4819: The file contains a character that cannot be represented in the current code page (936). Save the file in Unicode format to prevent data loss5>------ Build started: Project: ois, Configuration: Debug Win32 ------4>D:\Books\GamAICode\1336OS_Code\src\ogre3d_procedural\include\ProceduralLathe.h : error C2220: warning treated as error - no 'object' file generated4>D:\Books\GamAICode\1336OS_Code\src\ogre3d_procedural\include\ProceduralLathe.h : warning C4819: The file contains a character that cannot be represented in the current code page (936). Save the file in Unicode format to prevent data loss