hi.
maybe it was better to put my question in game design section but maybe AI developers can give better answers.
im searching for military logics for strategy and tactics.
for example what are tactics and intelegent positioning in offences and deffences and how forces and teames move and best choices in different situations of conflict and ... . im working on a military MultiPlayer game that AI,s take part too. i need to players choose different tactics and NPCs follow as their tactics or AI commander choose right commands based on players tactics and moves. for example what is best choice when you are on defence and enemy is stronger or more than you or how you should do when enemies come from different ways or different tactics in closed places or in wide open places or these kind of questions. i searched a bit on internet but i couldnt find so much.
thank you for helping