Hi.
I would like share some previews of a library I currently develop: Daedalus Lib.
It is a complete solution of pathfinding. From environment modelisation with dynamic constrained Delaunay triangulation to efficient and accurate pathfinding with A* and funnel algorithms. Daedalus doesn't need any pre-generated datas, all occur in runtime. It also include tools for group pathfinding and field-of-view.
Short introduction to Daedalus Lib
Demo video 1 : dynamic pathfinding in dynamic environment
Demo video 2 : dynamic pathfinding in dynamic environment
Demo video 3 : group pathfinding in dynamic environment
Demo video 4 : field of view in dynamic environment
Demo video 5 : pathfinding benchmark
Demo video 6 : triangulation benchmark
If you have some suggestions or ideas.