Compiled LuaBind
Hello, I am wondering if anyone here would be kind enough to help me out and get me a compiled version of LuaBind? I''ve been looking for the past couple of hours, for either how to compile it in windows (VC++... also tried cygwin), or where I can get the binaries so I can link. Also, is there a way to lower the compile time? It takes forever! I tried just not linking to see how far it would get, and I was able to get up to the linking stage, which of course wont work because I dont have the libs. I was just compiling an example and it took forever... I''d really hope there is a faster way to do this because, I am hoping to be exporting a lot more functionallity than that example was :|... thanks
Dwiel
Tazzel, if you can''t compile LuaBind, how do you expect to compile things with LuaBind? Focus on solving the real problem--that you can''t get it to compile--rather than trying to work around the problem. Posting the compilation errors might be a good start.
"Sneftel is correct, if rather vulgar." --Flarelocke
"Sneftel is correct, if rather vulgar." --Flarelocke
I Tried just creating a static library project in VC++. Then I added all of the files in the src directory of luabind. I compiled and everything went OK. I tried compiling an example and everything was OK until It tried to link. I have made sure that it is linking to luabind.lib, and most of the linker errors are errors from that lib itself... I can give you the beggening of the linker errors, maybe you can help me figure out how I am building this wrong...
This goes on for quite a while. I got no linking errors while creating the library to start with, but I guess thats just because no linking is done for a library right?
Thanks
Dwiel
Linking...LuaBind.obj : error LNK2001: unresolved external symbol _lua_closeLuaBind.obj : error LNK2001: unresolved external symbol _lua_dofileLuaBind.obj : error LNK2001: unresolved external symbol _luaopen_mathLuaBind.obj : error LNK2001: unresolved external symbol _luaopen_stringLuaBind.obj : error LNK2001: unresolved external symbol _luaopen_ioLuaBind.obj : error LNK2001: unresolved external symbol _luaopen_baseLuaBind.obj : error LNK2001: unresolved external symbol _lua_openLuaBind.obj : error LNK2001: unresolved external symbol _lua_settableluabind.lib(open.obj) : error LNK2001: unresolved external symbol _lua_settableluabind.lib(class_rep.obj) : error LNK2001: unresolved external symbol _lua_settableluabind.lib(create_class.obj) : error LNK2001: unresolved external symbol _lua_settableLuaBind.obj : error LNK2001: unresolved external symbol _lua_pushvalueluabind.lib(open.obj) : error LNK2001: unresolved external symbol _lua_pushvalueluabind.lib(class_rep.obj) : error LNK2001: unresolved external symbol _lua_pushvalueluabind.lib(create_class.obj) : error LNK2001: unresolved external symbol _lua_pushvalueluabind.lib(create_class.obj) : error LNK2001: unresolved external symbol _lua_pushstringluabind.lib(stack_content_by_name.obj) : error LNK2001: unresolved external symbol _lua_pushstringLuaBind.obj : error LNK2001: unresolved external symbol _lua_pushstringluabind.lib(open.obj) : error LNK2001: unresolved external symbol _lua_pushstringluabind.lib(class_rep.obj) : error LNK2001: unresolved external symbol _lua_pushstringluabind.lib(function.obj) : error LNK2001: unresolved external symbol _lua_pushstringLuaBind.obj : error LNK2001: unresolved external symbol _lua_newtableluabind.lib(open.obj) : error LNK2001: unresolved external symbol _lua_newtableluabind.lib(class_rep.obj) : error LNK2001: unresolved external symbol _lua_newtableluabind.lib(stack_content_by_name.obj) : error LNK2001: unresolved external symbol _lua_settopLuaBind.obj : error LNK2001: unresolved external symbol _lua_settopluabind.lib(open.obj) : error LNK2001: unresolved external symbol _lua_settopluabind.lib(class_rep.obj) : error LNK2001: unresolved external symbol _lua_settop....
This goes on for quite a while. I got no linking errors while creating the library to start with, but I guess thats just because no linking is done for a library right?
Thanks
Dwiel
Actually, it turns out, I was just forgetting to link to lua itself.
Still, is there a way to help speed things up? Besides buying a quad processor comp to handle all of these templates?![](wink.gif)
Thanks
Dwiel
Still, is there a way to help speed things up? Besides buying a quad processor comp to handle all of these templates?
![](wink.gif)
Thanks
Dwiel
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